EOYS- Industry and Professional show

I did a variety of tasks for the industry and professional show.

Catering

We thought catering would be a great way to make the show a bit flashier for employees. I ordered from Cafe Carberry.

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Gift Packs

We also thought it would be good token for employers for the industry show to provide packs for them to take home as a tokens. These would include the show logo as stickers and then renders from shorts as postcards.

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I prepped the logo and got the stickers sent to print.

I then sent the postcards to print to a local company, Print Planet.

A1 Sponsor Thanks Prints

I created a poster that we will be printing 3 copies off to display in the room. These will be to thank to the companies that have funded us throughout the years. Below is a copy of this print. Additionally, this print will be adapted for a slide to be show prior to the screening on both the industry and the public screening.

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A1 Poster Displays

We decided for the industry show we would have some A1 prints for the walls as a nice node to the renders- to show off different renders from different shorts. I created a template for these and sent them to Cassie, who would be adding in the renders for me. I did an example, below, to show what the prints would look like.

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Creative Futures- Show Display Finalised

FEEDBACK FROM ROUGHS

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POSTER

One of the big things for me was my poster that needed fixed was the lighting in the poster, as Brian, Alec and Henry had mentioned it felt like a horror short at the moment.

Below is the old poster.

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I looked at different images online for lighting reference, and decided to go for a warmer lighting. Something similar to the image below.

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(Home Stratosphere, 2019).

I then did a few different tests for the lighting itself. I asked different people in the year (Ryan, Phoebe, Rhea, Meabh etc) which lighting they preferred.

 

I then took this into photo shop, and worked again on the colour grading amd the vignette. Below are all the adjustments I made.

 

I kept asking the girls for feedback and sent through back and forth feedback, with both Michael Cauchi and Jesus Fernandez (industry professionals) weighing in. below is the final poster for print.

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CV

The only real feedback I had with my CV was the layout of Renny. I opted to move him and make larger to match the alignment of the cv headings and the paragraph bottom. This was the old CV I submitted.

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Additionally, I sent my CV to Jesus who commented on the language, he said to remove the Autodesk from Maya. Below is the final CV with the feedback from all the people above.

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Business Cards

I had no major feedback on my business cards. I sent them to print and received them and they were not great. The colours were too dark and also they seemed to smudge- with yellow and whites merging together. The edges were also ill cut.

 

I went to another printer and had them redone. When talking to people in the class and Michael and Jesus, they suggested that I print some of my assets on the back of the cards, on a plane background, to show them off. Along with a wire frame split- as it showed off the ‘neatness’ of them. Finally, Brian suggested the removal of the shadow on the “modeller-lookdev-production” – this looked a lot better and easier to read.

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I decided against the pie print, so the others will be happening. I’ve sent them to print and they look great.

DISPLAY

My board display from my design needed a few tweaks and the actual planning before I put it together. The real main feedback was the alignment of the prints. I still wanted them to be slightly uneven to match my actual short. My dad cut paper to the size of the board (122 by 80) for me to place my frames on for layout purposes.

I did a few and decided on the ones below. Althought I thought the layout was working, the colours of my individual asset renders were not working quite as well. I decided to bring these into photo shop and play around with these more.

Original board layout. 

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Alec suggested I colour pick the wall paper. The colours from it were too pastel- however I started playing with the colour strength.

Below is the photoshop versions of the display. I decided to go with the middle one as for me the it has the greatest balance and displays the assets well.

 

Below is the final layout once displayed on the wall. I think it looks great, and the added extras such as the crackers and business card display with the cups.

I then started putting the display together. Alec recommended I try and fill the gap between the computer and the large brown frame.

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I sent a few more items to print and then fitted a few frames in.

FINAL DISPLAY

 

Overall, I am very pleased with how this display is looking. Alec’s comments and feedback on colours, alongside outside feedback has been really helpful. Additionally, the inclusion of more prints to fill out the display has really helped and allowed me to show off the display more. The addition of the individual renders, as suggested by Rhea, add a pop of colour and brought more attention to the board. Alec’s suggestion of adding more frames in to the fill the gap above the mac also really helped fill in the board more, and felt a bit more ‘real.’ Finally, Jesus’ suggestion of adding the still life render also was amazing and allowed me to show off all my the props from my scene which were harder to see in the framed renders, and show off my lookdev.

References

Home Stratosphere. (2019). 101 Interior Design Ideas for 25 Types of Rooms in a House ([y] Photos). [online] Available at: https://www.homestratosphere.com/photos/ [Accessed 22 May 2019].

 

Creative Futures- Breakdown Video

A breakdown video was one of the things I wanted to include in my show branding and interpretation. I thought it would be an interesting way to display how the short was made in a way that both people familiar with VFX and those who aren’t would enjoy watching.

The first thing I did was look at different breakdown videos to see how they were generally laid out, including ones from previous years. BFX had a lot of great breakdowns, so I consulted them.

I really liked this  breakdown- albeit I am biased for this short. I liked the breakdowns for the lighting and the models- the timing and beat of the short felt great too.

I really liked the prop turntables in this short and the layout of these. The were visually pleasing for the display here.

I started looking at what I needed to include in my scene. Michael suggested I look at interesting way for a scene build- having the different props come in. I decided to have them fall in, landing with a bounce, inspired by my animation.

Below is the beginning of the breakdown video. I really liked how the scene build ups were looking- they had a nice character to them. The only comments I really had was the pause at the end of each of the animation clips. The next thing to do is fix these and then add the music in.

Breakdown video Final: 

 

Creative Futures- Showreel

The showreel is the element of creative futures I look forward to, with ability to show off your work in a neat way, but still get personality across in an edit.

I wanted to look at a few reels before delving into my own reel. To see what the general look for a lookdev/modelling reel would be.

The first reel I shamelessly looked at was Michael’s – although there is a lot of projects going on here they feed into each other well. His older reels have nice breakdowns I like- showing off assets by rendering multiple turning in the same turntable. This is something I might include in my own video.

I liked the indepth breakdown of the ratatouille project here showing the turntables of different assets in the short, after the final image, it allowed me to see little details that would be missed in the bigger picture. This is definitely something I would include in my reel- as the smaller assets, and even Renny’s texture which is very in depth.

After looking at a few examples; I managed to write a general order of my showreel, to shot off my lookdev and modeling.

-shot 01 of animation

-asset turntables – living room- sofa, phone, cup

-Renny turntable- greyscale, wireframe, colour

-Fridge shot animation

-Asset render fridge- ketchup, pie

I thought this was a good place to start and began editing the clips together. Below is my first draft of the showreel. When editing, it was suggested to me that I do a grey frame and wire frame pass of each environment to show of the topology. So I added those in too.

Getting feedback from Michael and Jesus was great- they gave a few minor tweaks. They suggested that I slow down the wireframe passes. I was waiting on the rest of the Renny renders coming out too before I edited them in. Jesus recommended the grey scale pass had no displacement turned on too.

Below is the ‘final’ edit of my showreel for now. I have a few changes I want to make to it. The first being that I step shot 01. Also, with the progress of my shaders, I think I might replace the phone render with a new updated shader, along with the pie render after the ketchup bottle.

Self Assessment

As Porky Pig says- That’s All Folks!

This year has been a wild ride in terms of work. Taking and working on a solo project, with an outcome which I was happy of was something I never dreamed of. I have gained a lot of confidence throughout the year, with my love for lookdev and modelling growing, as I became more adverse to how they worked. I looked forward to other areas other than production, which I normally end up saddled with. Additionally, I was able to do my own research and look into areas I knew I lacked in, including cinematography and filming. There are areas I wish I had time to delve into more, such as creating a more stop motion esque character feel, with the animated finger prints, something I started look into, but never fully did get around to developing. I regret not doing more animation during my placement year and practising more than just walk cycles and basic exercises. In the future, I want to push myself more in these areas, as I walk into the big world of animation/VFX.

Thanks for reading as I sign off my final post as a student-

Rebecca

Artistic – Credits

Credits were the last thing on my mind, however I did definitely want to include them. I looked online at a few films to see if  I could get inspired. I wanted to capture the personality from my short and character right until the end, and wanted to see how the best way to do this would be.

One idea I was inspired by was that of Murphy’s Law. The after credits in this movie are quite cool- each name has its own personalised asset. Although this was nice, I thought it would be a bit wasted her and a bit messy, as I took lead on a lot of roles.

The minions credits are quite nice too. They use the minion characters a lot- in either cut scenes, such as the first movie, or having them interact at the side of the screens while the credits move up.

I love the spiderman credits for Homecoming- made to feel like a kids art project. I really like the personality in this one, with the personality of the main character shining through.

I decided that including the character in the credits would be a nice ode to the short, it also would be nice to show off the characters shading, as the behind is nice and doesn’t get shown on TV that much.

I wrote a list of possible credit scenarios

-clicking remote with credits playing

-shot of rendered environment, camera over shoulder watching TV

-Render of the TV remote, credits playing beside it

-character standing looking (shot 07 animation recycled) above credits

I liked the idea of the character standing and clicking the remote, the titles changing as they played. I decided to do a rough animation of this below, adding the credits as an example.

I sent this video to Michael Cauchi, who shared it with a few people for feedback. They suggested a change to the actual text and not the animation, loving the character it added.

They suggested that I record the name first, with the roles of each person underneath to make it neater, and easier for the audience to identify who created the short. I did this, while the character animation rendered.

Sound wise, I rendered it originally I was intending on one sound playing throughout, however I decided to recycle the idea from shot 05 were the audio changes with each cut.

I really like these credits, I think they capture a bit of my shorts personality while showing off the names who helped this project.

Creative Futures- EOY- Sponsorship Document

Despite various fundraiser events we knew we needed more money than we were getting. Alec suggested a sponsorship form. I created the form based on last years form, but updating the different bands of funding.

I put out to the committee on what to do for the funding brackets, with two shows there were some changes needed. You can see the document below (this is a WIP one as I didn’t have access to the final one at the time).

Available here. 

I wrote an email to send out the documents, with Phoebes excellent teacher eye she corrected it for me. I then sent all the emails out to companies, and gathered the assets need (logos banners etc) as required.

I also corresponded with companies regarding dates and times etc.

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Creative Futures- EOYS- Cleaning

One of the major things that needed done for the room was cleaning. We organised on the Saturday 10th and Sunday 11th to clean the room.

I took part on the Saturday the 10th which was the dirty work- removing everything from the room, and the deep clean needed along with wall repair.

Shopping for Supplies

On the Friday I went to lidl and bought supplies- including brushes, rollers, long rollers, all purpose cleaner, air freshener and clothes.

Cleaning

I spent a lot of the time moving furniture, cleaning the tables and wiping down the walls. I also spent a fair part of time time reading the room of clutter and tidying away supplies needed for future years in the cupboards.

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Creative Futures- EOYS- Wrap Party

Dervla was originally in charge of organising the wrap party, however due to a fallen through event, we needed a place fast.

I emailed around a few venues until we heard back from Pug Uglys. The venue was perfect- with space for 150 people, had a stage, own sound system and a projector for the awards.

The room rental was free- we ordered food, counting to cover costs. This would then be the cover of the costs. I paid the cost upfront- with Robert taking care of the awards, and Dervla in charge of organising the DJ.

The wrap party is booked for the Tuesday 28th May from 7.30pm onwards. 

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Artistic- Flickering Light Revisited

I was having a problem with shot 06 and shot 07. Shot 07 was a lot brighter than the other shots. However, instead of having to rerender the shot entirely, I thought trying to grade it would be a lot better use of my time.

Too bright render.

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The just right render

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I was struggling with the brightness and contrast in after effects, trying to get it to match my original still. The image was turning too washed out. Instead, I decided to use Nuke. I was advised that you could hook up the read nodes, with different image sequences to different numbers. This mean that I could switch between two sequences by pressing 1 and 2 to see if how close my grade was getting.

The grade node in Nuke has a multiple function, basically what this node does is preserves the black points of the image, allowing the brightness to be altered without washing out the photo, which I was finding in After Effects.

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60340256_2370263823206667_2585898086916161536_n.pngThe switching between the two nodes and using the multiple node allowed me to get a pretty solid match between the two frames.

Below is the graded scene, this turned out great- now to get it into the scene with the final grade.

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