We came together over the christmas break to talk about the order of our animatic and adding the additional human element needed to make it feel creepy.
A lot of people mentioned how lovely and populated our scene felt, however the models were not shown to any extent for more than brief flashes. We therefore wanted to show these more- having more long holding shots at the beginning of the animation to set the scene- as if there is a person living in the grounds.
Walking up the road with the camera then resting on the ground.
Further Establishing Shots to Show Calm
Warm lights flickering inside house- N.B.- replaced this with birds on scarecrow to introduce their presence
Windmill Rotating Normally
Field and Windmill 3/4 shot showing gentle wind
Clothes on Washing line subtly moving
Banjo strum by itself- changes mood and things start to happen
Progression of Spookiness
Birds leave field
Windmill moves fast/ sporadic
Flickering 3/4 house
Car close up- lights flashing
lights in crops
lights on shed
tornado shelter bursting open
crops aerial view
road sign flickering- N.B- lights in house flickering different colours as per Sinead’s lighting tests
Below are some of the tests that Jenny did with the animating- I was totally blown away at the birds as she had such a short timing to do them in.
Birds on the Scarecrow
fog dies down, lighting clear- HDRI- back to house lighting (calming).
Jenny animated a few of these to show us- having finished the birds. I am really happy with how these have turned out- the birds really add to the piece with setting a quiet, calming atmosphere. The additional animations on the windmill too also really add to the piece- giving a more realistic look.
The scarecrow and the birds
The basement door