One of the shorts that I loved, Gloam, had a lot on the making of it, the directors having given a tutorial on how they combined the animations and the live action footage together.
In an article online, it was stated that they “tracked their footage in PFTrack, imported the track into Maya and composited the CG character into the live-action using Nuke.” (Elwell and Elwell, 2016).
The above tutorial also was great in explaining how the character was rendered using Vray. Obviously Maya 2017 now uses Arnold- something I will have to look into. (YouTube,2016).
Elwell, G. and Elwell, G. (2016). Maya & Nuke tutorial: Composite a CG character into video footage seamlessly. [online] Digital Arts. Available at: http://www.digitalartsonline.co.uk/tutorials/foundry-nuke/composite-cg-character-into-video-footage/#18 [Accessed 16 Oct. 2016].
YouTube. (2016). The making of Gloam – V-Ray for Maya tutorial by David Elwell. [online] Available at: https://www.youtube.com/watch?v=efIgEqInDpM [Accessed 16 Oct. 2016].